If psychic dominance isnt your jam (and why not, what sort of Hive Mind are you running over there) there are plenty of other strong effects too. Spirit Leech is also improved, as it heals a wound on a Neurothrope or Zoanthrope within 12 every time an enemy unit takes a mortal wound within 18. Theres also the usual assortment ofupdated subfaction rules for the Ork clans, Warlord Traits, Psychic Abilities, Relics, and Crusade campaign rules. There is no release date, it would be my speculation that they will be one of the last Codex to be released in 9th Edition with perhaps only Tyranids coming after. 3 Warriors, 3 Deathspitter, 3 Dual Boneswords 75 In some ways that may not actually be the worst thing in the world, as a lot of what will be needed is just some point increases, which isnt hard. Yes, its the legendary Parasite of Mortrex! ++1x Venom Cannon This contained two new models for the Chaos Knights faction, the Knight Abominant and savage War Dog miniaturesrounding out a previously limited roster. WARHAMMER 40,000 - CODE: TYRANIDS 2 Page 117 - Hive Fleet Adaptations, Jormungandr: Tunnel Networks, rules text Change the second sentence to read: 'If the unit Advances or declares a charge, however, it loses the benefit of this adaptation until the start of your next Movement phase.' Page 119 - Stratagems, Pathogenic Slime, rules text With the newly enhanced statlines of many monsters, Voracious Appetite is more welcome than ever full melee wound re-rolls for a monster for 1CP is a button youre going to slam again and again. 1782531955. 3 Warriors, 3 Deathspitter, 3 Dual Boneswords, flesh hooks 80, No Slot Time for another leak and rumor compilation, this time we have Warhammer 40k Tyranids 9th edition codex, rumors, leaks, previews. This website uses cookies so that we can provide you with the best user experience possible. Most monsters and larger model units are costed on a per-unit basis, whereas horde units are costed per-model which can quickly bloat the cost of your swarms. Your foes will really have something to worry about when you thrust a heap of suddenly nigh-invulnerableCarnifexesinto their most valuable units.***. Hardened Biology for +1 to saves against D1 weaponry can be great on any of the (substantially increased) range of monsters with a 2+ base save, protecting them against volume fire, while if youre worried about squishy enemy troops sneaking up and stealing your objective, Predator Instincts gives you a 6 Heroic Intervention, which could be cool on wrecking ball units like the Haruspex and Scythed Hierodule, or on a Toxicrene to try and trap the enemy in combat and unleash many Mortals. Depending on the situation, its a little short-range compared to its previous anywhere on the table regardless of LoS version but its still a decent trick. Does anyone know when the tyranid 9th ed codex is coming out 40K: Looking Towards 9th Edition Tyranids. This huge flying gribbly first encountered on the planet of Mortrex was originally mentioned in the 5th edition Tyranid codex, and Crusade rules have allowed Tyranid characters to mimic its horrifying implant attack but nothing compares to the real deal. Now, most units in the book contend for your attention/points and make list design interesting. The Hive Mind has been hard at work sprucing up its smaller beasties withstronger gunsandfaster, tougher bodies, and now its moving onto the big lads. Everyone is talking about it, so here it is. The firstXenoscodex release of 2021, the brand new Codex: Drukhari or Dark Eldar if you remember their original, non-copyrightable name releasedonMarch 27, and is available tobuy now. These vanguard organisms now get into combat faster and stick around longer something that should put fear into commanders who think they know how to deal with a Carnifex brood. This doesnt need line of sight, which makes these a nightmare (and we wouldnt be surprised if we see a FAQ for) theyre T8, can benefit from their own Encephalic Diffusion to reduce the strength of incoming attacks, and can do a lot of casts in quick succession. Probably my biggest complaint about the book is that while plenty of units feel fine, many are overshadowed by a few great units. This rule allows your horde of critters to fight so long as they are within 2 inches of an enemy model, so with some proper arrangement a large unit of bugs on 25mm bases should be able to get three ranks into combat. ++4x Deathspitter Your workhorse powers remain Catalyst and Onslaught. Goonhammer and Stat Check are Teaming Up! Theres also some Overwatch suppression and boosts to shooting here, which are nice but probably dont end up as the things you need. Moving on to more utility fare, the Resonance Barb has had a bit of a downgrade from previous incarnation. The Blood Angels Codex Supplement was released on December 5, 2020. Adaptive Biology is the mandatory trait for Old One Eye, who is also pretty good, while Heightened Senses can help mitigate the fact that a Trygon Prime only packs WS3+. Not masses to say here beyond that it seems likely that the two best of these show up everywhere, and theres probably going to be experimentation with many of the others because of how cheap they are. Less complicated but still strong is Augmented Ferocity for +1 to charges something to consider if youre packing lots of Deep Strikers. Thesupplement, like its siblings, provided army-specific datasheets, rules, and bespoke Crusade content for the Space Wolveschapter of Space Marines. In 8th Edition, Tyranid Monsters had Death Throes, explosions by another name. The trait, relic and power all combine incredibly well on a a Trygon Prime these get a mighty 12 attacks now, and the relic can push these to D3, the warlord trait gives mortals on 6s, and the Psychic Power applies +1 to wound in melee a lethal combination. Weeventually saw a stack of impactful Warhammer 40k codex releasesin 2021. Paroxysm is more exciting, preventing a target from firing Overwatch (which can be a big deal for swarmier units) and also giving them -1 to wound in melee. Dakka is now a weapon type, rather than simply a hilarious kick-ass ability, and your basic Orks Toughness was boosted from four to five. The end of 9th edition 40k is fast approaching every army has its codex. The Hive Fleet with a need for speed, 9th edition Kraken eschews its ability to fall back and charge (which you can thankfully access elsewhere) and gains a new lethality on the approach in the form of Questing Tendrils, bumping melee AP by 1 if a unit charges. This makes it easier to plunge one into the thick of the action, which is even more valuable thanks to the new Synaptic Imperatives, especially since this particular synapse node doubles up as a giant psychic shotgun. Overall this means your character is going to have a much greater chance of sticking around and stacking additional hit modifiers with Venomthropes/Malanthrope is also meaningful against armies that rely on +1 to hit buffs to put in real work. AP nothin. January 1, 2014. Keep checking on the Warhammer Community site as we delve even deeper into the unknowable machinations of the Hive Mind. A neat extra thing for Tyranids is that where one of their HQ is an improved version of a Troop (e.g. Like most armies in 9th Edition, Tyranids start off with a set of Detachment Rules, granting Objective Secured to their Troops, restricting their most powerful leaders (here HIVE TYRANTS) to one per detachment, and unlocking Hive Fleet Adaptations if every unit shares a Hive Fleet, excluding LIVING ARTILLERY units. There werent manybrand new Nids miniatures leading up to the launch, with the notable exception of the bat-winged Parasite of Mortrex. Leaked Codex PDF. Also making Tau enthusiasts happyis this books success in making a far wider variety of potential Tau battle-plans and list-building options competitively viable after a long period wheremost lists were dominated by triple Riptidebattlesuits, Coldstar Tau Commanders, hordes of Drones, and not much else. 5 Tyrant Guard, Adrenal Glands 215 The new codex for the Imperial Knights codex packs Knightly teachings that can buff up your (relatively) little Armigers, and the Code Chivalric, which gives boosts. Both of which were fully released later in the fall of 2017, and 2020 respectively. If you prefer your small bugs more flappy and shooty then Blinding Venom for Gargoyles is excellent you pick a unit within engagement of them at the start of the Fight Phase and for 1CP that unit gets -1 to hit and cannot re-roll hit rolls. Similar to the release of the Grey Knights and Thousand Sons codexes alongside theHexfire boxset earlier in 2021, the Genestealer Cults codex and Adeptus Custodes codexhad beenplanned for release alongside theShadow Thronebattlebox, featuring the two armies in a battle beneath Terra. Alongside their new book, the Dark Angelsalso got the now-customary set of factionDatacards and a mite more interestingly their own Combat Patrol box,joining theDeath Guard,Deathwatch,Blood AngelsandSpace WolvesinGWsupgraded range ofarmy starter boxes. Wow looks like thats all weve got time for huh. A few of the new rules came early, in the form of deliberate previews, and apparently leaked spoilers, including: The pre-order and full release dates for the Drukhari codex were originally announced in a Warhammer Communityarticleon Sunday, March 14 along withPiety and Pain, a double-army boxset featuring Drukhari and Sisters of Battle, whichwent to pre-order at the same time. HQ They have a whole bunch of weapon options, essentially anything from the Warrior datasheet, and end up as a decent but entirely skippable model pretty much however you go. These rugged and adaptable beasties can support a whole host of biomorphs and weapons, such as stranglethorn talons, scything talons, and deathspitters. The Hive Mind shows a remarkably fourth-wall-breaking ability to adapt tochanges in Warhammer 40,000s ninth edition, taking advantage of Monsters ability to fire Heavy weapons on the move to up-gun several of its larger Assault weapons. With a cerebral cortex that pulsates with the irresistible power of the Hive Mind, this warlord acts as a blazing synaptic beacon to the lesser creatures of the swarm. Compilation will feature both Games Workshop community info and any Internet leaks and rumors as they come! I also really like that theres a bunch of options that all look appealing in the army rules, and while Leviathan does stand out, thats partially because it has a bunch of extra toys to draw on. Can replace the scything talons for rending claws for 5 S6 ap-4 1d attacks. You are now able to deploy these in locations that would be near places your soon-to-be dinner wants to be in, and do a different kind of zone control. Both are T8 2+, and their guns have gotten a tuneup the Exocrine is down in shots once you factor in that it used to shoot twice but those shots are massively better, hitting at S8 AP-4 D3, making it better overall. I expect to see a lot of lists with Maleceptors, Hive Tyrants, Carnifexes, and Harpies. The rest of whats here is merely OK though, outside the stratagem. These start extremely strong with Alien Cunning, providing ObSec and the ability to count as five models for objective purposes (plus Action after Advancing or Falling back, but thats not super relevant). You can also come in within 9 of the enemy at that point, but if you do the monster cannot charge. We are using cookies to give you the best experience on our website. Raveners: S5 T5 5a 4+ save. 3 Zoanthropes, Psychic Scream 150, Carnifex, Heavy Venom Cannon, 2 Carnifex Crushing Claws, Enhanced Senses 130 8.11 x 0.47 x 11.06 inches. HQ Crusher Stampede is for big babies. This book is120 pages long, with more than half of that real estate taken up with new rules, datasheets and points values the rest being lore content and artworks depicting the Drukharis dark deeds and murky homes. At that point, youre quite likely to be safer planning around Teleport Homers instead. Warhammer 40k - Tyranids Datacards 9th Edition Tanking even a single Gargoyle through a turn can be huge too, as you can use Endless Swarm to add d3+3 models back to an Endless Multitude unit in your command phase, both getting the unit back fighting fit and maybe snaking a model onto an objective before control is totted up at the end of the phase. Maleceptor, Enraged Reserves, Neuroparasite, Onslaught 195, No Slot TheCOREkeyword, for example, means youll be able to lather on targeted buffs from leader-beasts like theHive TyrantorBroodlord. Their pre-Christmas preview articleestablished early on thatthe codexwould offer more attacks, higher damage, and lethal combat output across the board. Its unclear whether that ends up as the best way to spend your points, but these are vastly nastier than people are used to now. Shard Lure also provides a tidied up and improved version of Hunters Drive when one of your Synapse units hits an enemy unit with a ranged attack, you can spend a CP so that all of your units get 3d6-drop-lowest charges against them, fantastic if youre planning some kind of Jormungandr deep strike party. This wingedTyranidmonstrosity will soon cast a gruesome shadow over the battlefields ofWarhammer 40,000. We cant wait to send a massive swarm into a feeding frenzy with a Synaptic Imperative use yourTyranid Warriorsto trigger Goaded to Slaughter, and watch as every unmodified hit roll of 6 scores an extra hit. Both get a few boosts to their chosen profession, but neither can take the heavy venom cannon, so dont achieve the level of flexible power the customisable version does. The glorious return of Gaunt carpet is upon us. Those lists should join the top metagame conversation straight, but the good news for players less interested in tournament play is that you cant go too far wrong with this book theres a tonne of flexibility across the army-level options, pretty much every monster has a statline that makes them functional on the tabletop, and hordes of gaunts are still going to be pretty scary if you arent having to account for whoops all airbursts as a possible counter. This is incredible opponents are going to sigh deeply as their lances bounce of T7 Flyrants, and it makes a unit of Warriors lurking behind a wall extremely difficult to promptly clear out in combination with Reinforced Hive Node. Thesupplement isfull of the usual army-specific datasheets, rules, and bespoke Crusade content for the scarlet-clad sons of long-lost Sanguinius, the Angel, along with a good chunk of lore and background information on this popular chapter. As is so often the case in Warhammer 40k, however,now that the new rules have been subjected to real-world play, 9th edition Drukhari have quickly become a top-tier competitive army, with multiplerecent tournament wins. Unless youre really bloated on traits its not a bad one to toss on a W10> character so it sticks around for most/all of the game. Finally, Feed is maybe a bit weaker overall, but still has some draws. In November 2021,theBlack Templars got their first dedicated codex since 2005,followed by a double-bill of the Adeptus Custodes and Genestealer Cultsin January 2022. Maleceptor, Psychic Scream, Catalyst 170 Powers: Catalyst, Onslaught, Neurothrope 100pts More positive are the Exocrine and Tyrannofex, the big shooting bugs. The key takeaway is to always be buying Adrenal Glands most things with access hit a meaningful strength breakpoint by taking them. Neurothrope, Synaptic Tendrils, Adaptive Neural Lobe, Catalyst, Onslaught 100, Elites So the whole Tyranids codex leaked : r/WarhammerCompetitive - reddit Its just science. It gets worse these literal stomach bugs will also itch any survivors into such a frenzy that they lose their Objective Secured ability. Now its out in the wild, and includes a multitude of datasheets, Strategems, Relics, Warlord Traits, and more for the most fastidious enforcers of Imperial might. The positioning criteria are also way harder than it appears on a first read it says you can start the Action if youre within 6 of the enemy deployment zone, but on completion the marker has to be placed Wholly Within their zone and within 1 of the performing unit, so functionally you have to make it right to the edge of their zone with at least one model. The Harpy is one of the most terrifyingly pushed datasheets weve seen in a long while, and is genuinely an immediate contender for best unit in the entire game its essentially an Archaeopter Stratoraptor and Fusilave stapled together with a melee statline as well. Most notably, heavy venom cannons are extremely good now, getting flat three shots at S9 AP-3 D4, one of the biggest gun glowups weve seen for a while and making them excellent almost everywhere you can take them. In combination with the Psychic Power, this maybe also encourages you to bring one big unit of Hormagants, throw them at the enemy with boosted wounds and strength to carve something up on your turn, then annihilate anything that tries to counter-attack in melee. In particular, permanent Transhuman on these in Leviathan is excellent, and it means that a squad of three skulking behind the wall is a great way to keep an objective on lockdown pop Reinforced and theyll soak a charge from a Custodes bike unit with a model left over. That isnt everything this vile beast can offer your forces, either. More straightforward but potentially powerful is The Passenger, upgraded Adrenal Glands providing +2 to advances and charges, great on anything youre planning to bring out of deep strike (and very stackable with various Hive Fleet Adaptations). The acid spray also jumps to AP-3, and is 6+d6 shots rather than 2d6, so theres a high floor on the output. Tyranids are all about the monsters swarms of lesser bugs might accompany them to war, but the big draw here is the ability to throw shockingly powerful hammer blows from your chunkiest creatures, often at alarming speed. In terms of abilities Hive Tyrants can allow a CORE unit within Synaptic Link range to re-roll hit rolls of 1 courtesy of Will of the Hive Mind. But the rulebooks release cycle was delayed on December 4 2020, when GW put the release of theDeath Guardcodex on ice due to unavoidable delays to crucial shipments. The Winged Hive Tyrant can also swap out the boneswords and whip for a pair of monstrous scything talons which are weaker but give extra attacks, while the walker already comes with an extra pair and can replace that with another ranged weapon. The Swarmlord is apparently so angry about these changes that it can deny an extra power in the Psychic phase, and it takes its anger out on nearby CORE units by using Domination of the Hive Mind to allow any hit rolls to be re-rolled (instead of just results of 1 like a plebian unnamed Hive Tyrant). Dipping into two Patrols hurts a little but I think the offensive potential of both a Winged Hive Tyrant and a Swarmlord pays for itself, as well as the capability to bodyguard both with a single durable unit of Tyrant Guard. Its a decent bump in damage potential, but hinges on actually getting to your enemy. On the tenth day, however, Imperial defenders were caught unawares by this now-infamous bioform diving in on entrenched troops, stabbing left and right with its barbed ovipositor tail. These are exceptional on the two Harpies that youre likely putting in most armies, and both have other applications too Synaptic can be nifty on a Mawloc you want to send out hunting, while Dermic is good on any high-value beast like a Tyrannofex. Haruspex. If youd rather make your gun spicier there are also relic versions of both the stranglethorn cannon and heavy venom cannon, both of which are massive upgrades on the routine version. Fortunately minor datasheet tweaks are fairly easy to embrace. Get it as soon as Wednesday, Feb 8. It lets you pick an enemy unit within Synaptic Link range in your Command Phase, and until your next Command Phase they cannot re-roll hits or wounds, and cannot re-roll Psychic Tests. The tendrils of the Hive Fleets are inexorably coiling their wayaround the galaxy, choking out the stars and preparing to tuck into a billion-course meal. Do you think all that energy they waste fighting one another could be put to better use as biomass? These dont get a HIVE FLEET keyword, and also share the Drone Bioform special rule, which makes them work pretty differently to most units. Most uses of the Trygon probably do lean on those, so it doesnt seem super likely these will get there, but they are pretty cheap as a distraction. You can grab yourself a copy from theGW webstore now. Maleceptorshave also received upgrades, including a pip of extra movement and toughness, more wounds, and improved ballistic and weapon skill.**. Old One Eye is your only non-synapse choice here, the biggest boss Carnifex, and still an utter nightmare. That said, the full set of 9th edition codex books is, at last,complete and this guide has the latest details on every single one. The 9th Edition Codex: Necrons also launched on October 10, 2020 and is available now with the option of a snazzy Collectors Edition, too. save. The Lurk list really stands out, but all three have some good choices, and because of Hyper Adaptation existing were going to flip our normal script and talk about the custom trait options first. Tyranids 9th Edition Codex Leak Compilation - Blood of Kittens The synaptic network of the Tyranid Hive Mind. *, All this makes the Toxicrene an ideal escort for your melee swarms. The Psychic Power also really rewards hordy lists you pick a target and roll a dice for each of your models within 3 of it (three for monsters) and deal a Mortal on a 5+ (up to 6). Neurothropes and Zoanthropes), one or the other will usually have a rule saying that if youve purchased them, then one unit of the other type can be included without taking a slot. I feel like the Hive Fleet Adaptations concept works really well for a faction thats designed to be constantly changing, and the combination of Synaptic Link and Synaptic Imperative are flavorful and fun. Codex: Tyranids (9th Edition) - Warhammer 40k - Lexicanum Death Guard players had to wait months longer than planned, but when the codex did come, it came along with some extra goodies primarily the long-teased and fundamentally foul Lord of Virulence model, and a Death Guard Combat Patrol starter box the first of its kind for a Chaos army. Codex: Tyranids (English) - amazon.com On May 28, the codex (and the new models) were split up, available to buy separately for the first time. The Tervigon is conceptually awesome, but never really got there in 8th. A byproduct of the spores churned out by this chitinous chain-smoker, this venomous fog burns everything it touches, inflicting mortal wounds on enemies just for being in Engagement Range of a Toxicrene and rendering them unable to fight until after all of your units have had their turn. Its very pricy at 20pts and you cant push the unit size above 10, which makes it a hard sell, but Im willing to be surprised that there could be some way to make use of it.